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Prefab Placer
Category
Tool
Date
Oct, 2021
Editor tool created in Unity. This tool allows the developer to "paint" a scene with prefabs. The developer selects a set of prefabs to be instantiated. Then, new instances are created within a radius of a point on the terrain. The developer can configure the instantiation radius, the minimum distance between objects, the object count, and more.
This tool is useful to fill a level with any type of game object: props, decorations, or even NPCs. For example, a level designer could use it to quickly set up a 3D forest with multiple types of trees, flowers, animals, etc.
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