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Potion Seller
Category
Videogame
Release Date
April 10th, 2025
Role
Gameplay Programmer and Unity Developer
Play Potion Seller!
3D Puzzle Game. A new potion shop has opened in town, and the customers need your strongest potions! Use spooky ingredients and magic spells to solve color puzzles and craft potions. Sell your potions to the customers and watch the wacky effects they have. Your potions are too strong for them, after all.
🎮 GAMEPLAY
Customers attend the shop's counter to tell their story and ask for a potion to solve their problems. After listening, the player walks to the crafting station to find a cauldron, ingredients, a magic wand, a spell book, and most importantly, a color wheel.
The color wheel has a cursor and an objective. The player must move the cursor from its initial position to the objective. Ingredients and spells can move the cursor in the color wheel differently. Ingredients are selected and added to the cauldron. Spells are cast by drawing a symbol with the wand.
Once the objective is reached, the potion is crafted. The player can sell this potion to the customer. The customer will drink the potion and be affected by its hilarious effects.
🏅MAIN CONTRIBUTIONS
✔️ Designed and implemented the main mechanics of the color wheel and a straightforward process to create new color wheel puzzles
✔️ Implemented a flexible system to create new ingredients and assign them different movement patterns
✔️ Created a Unity tool to create new spells from handmade gestures and assign them an effect on the color wheel.
✔️ Implemented real-time + baked illumination for the scene.
✔️ Track performance issues with the Unity Profiler tool and use optimization techniques (occlusion culling, baked lightning, static & dynamic batching, etc) to improve performance.
✔️ Implemented an interactive tutorial that reacts to player actions.
✔️ Wrote customer dialogue and recorded voicelines.
✔️ Implemented 5 potion effects on the customers.
📄OTHER DETAILS
• Developed in Unity with a team of 4 people for 3 months.